Rockstar Games’ GTA 6 is expected to be one of the biggest game launches in history. Its record-breaking hype, pre-order sales, and views on trailers show how eagerly gamers have been waiting for this title to arrive.
The official launch is only a few steps away, and at this juncture, Take-Two Interactive, the parent company of Rockstar Games, reportedly expects net bookings of up to USD 3.5 billion during the October-December 2026 quarter. Still, it’s a bit lower than the analyst prediction of USD 3.51 billion.
The game is set to release on November 19, 2026. Take-Two CEO Strauss Zelnick has also said pre-orders are at a record high. According to his statement, “The launch of Grand Theft Auto 6 is ten days away and, with pre-orders continuing to reach unprecedented levels, we expect to deliver an historic year for our company.”
However, the company now faces another challenge. AI tools may make it easier for hackers to study, copy, and share games without permission. Zelnick has spoken about the growing risk of AI-powered reverse engineering. He said Take-Two is working on stronger security measures and legal action to protect its games.
He also explained that large games are usually harder to copy because of their size and complex design. However, AI tools can make this process faster and easier. This has made game piracy a bigger concern for the company, especially with a major release like GTA 6 on the way.
GTA 6 has a huge fan base and is expected to attract millions of players. This also makes it an attractive target for piracy groups. AI tools could help hackers study game files and understand how a game works in less time. This may also make it easier to create unofficial copies.




